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Players explore the world of Myst by clicking on sections of hundreds of static pre-rendered scenes, and can interact with certain objects in the world by clicking or dragging them with the mouse cursor. Myst's gameplay is exclusively point-and-click from a first-person perspective. The original game became the basis for a highly successful media franchise that spawned four direct sequels, several spin-off games and three novels.
#MYST TRILOGY WINDOWS 10 PC#
After its release for IBM-compatible PCs in 1994, Myst quickly became the best-selling PC game of all time until The Sims broke its record in 2002.
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Myst was one of the first games released on CD-ROM and heavily contributed to the format's early success in terms of interactive software.
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This tool was capable of producing applications that function similarly to simple HTML webpages. The game was originally programmed in HyperCard, a "hypermedia" programming tool available for legacy Macintosh and Apple IIGS computers. Players explore a pre-rendered game world using a simplified point-and-click interface in order to solve puzzles and unravel the secrets of Myst, a deserted island connected to several other worlds via special " Linking books". It was developed by their company Cyan (later known as Cyan Worlds) and was originally published by Brøderbund in 1993 for Apple Macintosh computers. Myst is a puzzle adventure game designed by brothers Rand and Robyn Miller.